OCC Dawrf Mining 'Borg Prospector (WB 14: New West). Experience Level: 3
Alignment: Anarchist.
SDC 130, HP 19, MDC 120 (360 SDC)
Lucky Luck abans de convertir-se en un cyborg
PPE 11, ISP -
Resistant to head and cold.
Nightvision 27,4 m.
OCC Skills
Underground tunneling 55%, Underground arquitech 45%, Underground Sense of Direction 55%, Field armorer 65%, Gemology 50%, Literacy dwarf 98%, Speak dragonese 89%, Literacy dragonese 75%, Speak American 98%, Math: Basic 70%, Radio: Basic 70%, Land Navigation 63%, Demolitions 94%, Prospecting 65%, General repair & Mantainance 70%, Basic Mechanics 60%, Pilot: Tracked & Construction 72%, Whitting and Sculpting 55%, WP Knife, WP Axe, Hand to Hand: Expert.
OCC Related Skills
Basic electronics 60%, Demolitions disposal 74%, Demolitions underwater 73%, Locksmith 55%, Mechanical engineer 50%, Robot mechanics 40%, WP Energy Rifle.
Secondary Skills
Computer repair 40%, Climbing 55/45%, Cybernetics Basic 45%, Computer operations 60%, Lore: Faery & Creature of Magic 40%.
Combat
Attacks per melee 4, Strike +4, Parry +5, Dodge +5, Pull Punch +5, Initiative +1, Disarm +2, Roll with punch/fall +4.
Saves
Possession: +2, Spell Magic: +1, Horror factor: +5.
Hand to Hand attacks
Normal punch: 1d4+9 SDC, Karate punch: 2d4+9 SDC, Power punch: 2d4+9 SDC,
Ancient weapons
Wilks Laser Knife (+5 Strike/+7 Parry/+6 throw): dmg 3d6+9 MDC (x2 SDC) (No parry).
Rune Axe (Lesser) (+5 Strike/+5 Parry/+4 throw): dmg 4d6+9 MDC (x2 SDC).
Modern Weapons
Energy Rifle +2
Partial Reconstruction Mining Cyborg:
Bionic hands (25 MDC), Bionic arms (75 MDC), Bionic Legs (110 MDC), Universal headjack with sound filtration, Optics (night vision and thermal image - 1 eye), 1 hand with laser finger (1d6 MD) and sensor hand, 1 hand and arm with heavy drill (3d6 MD), cybernetic lung implant with toxic filter, oxigen storage cell, and molecular analizer, Left leg with compartments (flsh light, flashes and tools), Right compartments (rope and firts aid kid).
Equipment
Bandit K-9 companion (pg 99 NW), quality cowboy hat, poncho or cloak, tinted goggles, air filter, flashlight, large wooden cross (just in case), cigarette lighter, pocket magnifying glass, pocket mirror, 150 feet (15.2 m) of heavy cord or cable, pick axe, shovel, sledgehammer, mallet, tool kit, two utility belts, knapsack, backpack, four small sacks, 1D4 large sacks, and three canteens, Lesser Rune Axe, Wilks Laser Knife, and 3 additional Eclips/ ammo clips for it. Plus one type fusion block, 48 blasting cartridges (each is equal to a fragmentation grenade; 2D6 M.D.), and 36 flares., 600 Cr. (tradeable), 1300 Cr.
Historia
La història de Lucky Luck a la terra de Rifts és com la de moltes altres d-Bees que s'han hagut d'adaptar al seu nou món d'acollida. Xuclat per un Rifts des de les terres enanes del món de Palladium es va veure transportat el pou núm. 8 de Silvereno greument ferit pel transport místic. Allà la companyia minera li va salvar la vida transformant-lo en un cyborg. Han passat molts anys abans no ha pagat el seu deute, però la vida d'un nan és longeva i al final s'ha guanyat l'estatus de free-lance prospector. Durants aquests anys ha aprés a moure's per la terra de Rifts, mentre les seves aptituds amb les màquines ha fet que fos molt apreciat a la mina. Ara treballava amb en Wyatt Garret, més que res per la llibertat que li dóna i l'afinitat i respecte que senten mútuament i per les màquines. En un dels seus viatges, en mig de les restes d'una batalla, va trobar molt malmès un gos robòtic. El va poder arreglar, i ara el gos l'acompanya i l'obeeix sota el nom de Rantamplan. l'Espasa enrunada que porta, la va aconseguir en el seu Palladium natal i de tant en tant li dóna consells...
Nota 2: Els mals SDC de les armes i armadures està expressat segons aquestes regles casolanes.